Rabu, 06 Maret 2013

Burnout 3: Takedown


Burnout 3: Takedown

Burnout 3: Takedown is the third game in the Burnout series of video games. Released on September 7, 2004, developed byCriterion Games and published by Electronic Arts (the first Burnout game EA published), the game drew critical acclaim and a large fanbase.
A GameCube version was planned but was scrapped during development. The game was delayed for release in 2003 because of its original publisher Acclaim Entertainment going bankrupt. The game was then picked up by Electronic Arts, the game was then further delayed as changes were made to the game. A 5 lapped race demo was and is still available in the EA game Need For Speed: Underground 2. EA Games shut down all network services on April 15, 2010.

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[edit]Gameplay

There are five game modes, including two race modes and three crash modes. Before play starts, players choose their vehicle based on its speed and weight. In the race modes, the player gains "boost" by driving in the oncoming traffic lanes, narrowly avoiding traffic, drifting around bends, getting air time, and by causing competitors' cars to crash (called a "Takedown"). In "Race" mode, the object is to win the race around the track like a standard racing game, while in the "Road Rage" mode, the player must takedown a set number of computer-controlled opponents.
In the "Crash Junction" mode, the player is not racing opponents on a track. Instead, in each crash attempt, the player races at high speeds towards an intersection and tries to do as much monetary damage to the vehicles there as possible, while collecting cash and multiplier bonuses.
In any mode, medals are awarded for achieving certain scores. These medals are used to unlock hidden tracks and vehicles.
Burnout 3 features 173 different events in the offline mode, and 67 cars to unlock, including a City Bus, Truck Cab, Fire Truck, and a Trash Truck for use in the Crash mode. There was also an online mode where up to six players could compete in a race, and eight players could compete in a Crash event. In online races, aggression was lowered down when compared to Single Player. Racers must focus on good drifts and avoiding traffic, not just takedowns, in order to win. This gave the online mode a different feel from Single Player. There is a racing variant known as Road Rage where players are divided into two teams. The blue team receives a three second head start and must drive a certain number of miles without being eliminated by being taken down. The red team attempts to takedown the blue team before they reach the finish line. On April 15, 2010, EA pulled the plug on the online servers, shutting them down for both the PlayStation 2 and Xbox versions of the game. Xbox Live for the original Xbox was completely shut down on the same day.

[edit]Soundtrack

The soundtrack for Burnout 3: Takedown features 44 songs, which includes "I'm Not Okay (I Promise)" by My Chemical Romance, "Breathing" by Yellowcard, "This Fire" by Franz Ferdinand, "Saccharine Smile" by Donots, "Always You" by Amber Pacific and "Memory" by Sugarcult. "Lazy Generation" by The F-Ups is the game's opening song. Songs are played through "Crash FM", the game's radio station with commentary from DJ Stryker from alternative radio station KROQ-FM in Los Angeles. Alternatively, Burnout 3 supports user created soundtracks on the Xbox with the usage of the Xbox hard drive.

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